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Results for: App Development

It's never too late to develop your first app. The most successful companies/apps are started by people with unique perspectives targeting like minded customers. As a 41 year old, you certainly have insights and perspectives that others do not. Are you looking to develop the app, yourself, or a...

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I would reach out directly, especially to some of the gaming companies who have got this process down to a fine art. Network on LinkedIn and you'll be surprised how helpful some of these folks will be, especially in the nordics where there is a very open culture of sharing , even in some of the b...

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If you want to "raise more money", you could add more advanced features and add in-app purchases for them. Statistically, about 5% of app users pay for in app purchases (but obviously depends on what features you add). Alternatively, add advertisements, or just use the existing income you're alre...

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Great question - so, there are a myriad of ways you can look to monetize apps, but there are really three directly available ways, and a few indirect. Direct revenue generation for your app could include paid (i.e. download cost), in-app purchases (which can include a recurring subscription) a...

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You can do this by using a server backend such as Parse. They have a free SDK. There are other similar options and I believe apple is rolling out the same thing in iOS 8 with CloudKit.

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Short answer - yes, it is possible. To avoid that you may need to think about the barriers that make this scenario less likely: 1. Frame your solution such a way that it will be easier and more profitable to cooperate with you than copy 2. Select for begin small enough niche, so they don't bothe...

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I think push vs in-app are two different things, like email and telephone call. Push reaches people who are not using your app, but require OS-level permission. In-app gives you much more flexibility but they only reach people who are using your app (obviously!). As to whether in-house or extern...

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Not necessarily, if your app can potentially serve different markets with different demographics, it may be beneficial to market to each market individually. Since app interface often serves as a marketing tool, it is important that it resonates with its target audience. This means having a diffe...

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Designer. Specifically a UX "designer" as you say, who doesn't just draw screens, and won't draw any for weeks or months. They will not just use their knowledge but will go out and talk to users, observe how they solve the same problem today, and help create the scope of work, and design the basi...

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Hi there, I totally understand your nervousness. Your App Store credentials probably feel like the keys to the kingdom. The question you have to answer is whether or not you trust your offshore development team. If the answer is no, you could use a "remote control" app like TeamViewer (http://www...

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