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Hi, check outmy response to another question similar to yours. I hope it helps. Overall what you need to do is grow your community of users, or depending on the app generate enough sales or interest typically before any investors considering joining you. Not impossible to get investors early on,...

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Knowledge source:- I'm an app developer myself (heading app development company www.agicent.com. I believe you understand that an App like OpenTable basically has 3 major parts; 1. one is the end user App that you see on the front end on iOS or Android, (native) 2. Another is an App or a web po...

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Hard to say with no information, but... I would always suggest starting with the community your customers belong to. 1. Try and get relevant music blogs writing about your app. 2. Look for tweeters who are big influencers of your potential customers and see if you can get them interested...

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There's a lot of marketplaces where you could promote the app to avid travelers. I work mostly in the travel space, and building an audience is always the hardest part, especially since there's so much competition. You have two great options, and the first I'd say is to create a press release. ...

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Simple answer. Wait. Happy to discuss this in more detail in a call if you feel that there might be circumstances beyond the actual user experience that might compel a pre-mature launch, but generally speaking, the app should be in a state of polish prior to app store review. Use Hockey App or...

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Ultimately, it depends on the value the app has for the buyer (not how much money you put into developing it). Unfortunately there are many reasons for a buyer to purchase an app and so there are many ways to value an app (a multiple of yearly revenues,number of active users, etc.) . A good solut...

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This is an interesting idea. In fact I faced a similar problem recently - I wanted to pick up a sofa that I'd bought from ebay. My options were - borrow a big van and drive it there and back, hire a man and a van to do so. I chose the man and the van via this service - https://www.anyvan.com/ ...

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Well done for creating the app. Great question. Regarding setting the price: I would try run a survey with some screen shots that show the game and it's purpose/experience, and ask potential users how much they would pay. I would run one survey with open end questions, such as: "which payment me...

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The conventional wisdom is to create a minimum viable product (MVP), release it, get customer feedback, use that feedback to improve the product, release again, get more feedback and so on. In terms of releasing to a closed user group, that is fine but when you launch a new website you're probab...

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Unfortunately, in most cases where a transition occurs between contract developers prior to a shipped product, it's almost *always* the case that the new developer starts the code largely from scratch. When problems dictate a required transition to a new developer, it usually means that the pre...

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