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You're facing an uphill battle. Angels and Seed Funds see a new app every hour of the day. Same goes for incubators and accelerators. No one will invest cold because there is no way to protect it. There's nothing patentable. You'll have to show rapid user adoption. If you can hit 10-20k users wit...

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I founded one of the first independent app development studios just as App Store went live in 2008. In addition to building this successful indie studio, I've helped dozens of companies launch successful apps on App Store and Play Store. Congratulations! Ten thousand downloads a day is a great s...

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For the sake of getting your question answered here it would help to simplify but that aside without firm stats on engagement and sharing it would be difficult to say however with the paid expansion of game like Flappy Bird, Angry Birds I would say viral apps come close to if not over a k-factor ...

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You would have to apply for non profit status, which means you would have to incorporate as one of the 29 different 501c classifications. Since I don't know of the details of your business model I would not be able to say for certain, but it is contingent on your company fitting the description o...

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You don't create a business plan in the traditional sense of a business plan. It's a totally inefficient and outdated way to think about how to start, run and grow an app-based business. The best way to pitch investors is with the app itself. That is to say, unless you and your team have relev...

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How can someone be an expert at iOS anything? Particularly with 12 years of experience. When did the iPhone sdks become available? 2009?

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As a rule of thumb it's better for you to continue investing yourself as far as you can. The reasons are: 1. The later you raise money, the more your business should be worth 2. You are able to retain more control of the business 3. Fundraising is very time consuming and will divert your att...

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Hi First of all, well done for building a business - getting users and downloads - this isn't an easy thing to do. The best option (based on what you mentioned) for selling your app, would be to use one of the following websites: 1. https://www.businessesforsale.com/search/websites-for-sale 2. ...

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I am sorry - I think it should work backwards: you identify your end users and their problems and then design the product and get back to them.... Otherwise it is an old problem on inventors making "solutions in search of the problem".

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Ignore them and stay focused in growing your iOS community while proving out your CAC and engagement and retention numbers. Small, resource-constrained teams need to absolutely *nail* one thing at a time. Stay focused on the feedback from real, existing users not excuses from people who aren'...

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